When creating a character there are common aspects to think about such as their appearance, color scheme, maybe their fighting style, what the character likes and dislikes etc. Furthermore, what makes a character on a deeper level is how they act and react to their surroundings. This deeper level stems from the various parts of character arcs which answers "why" the character acts a certain way. This section reveals The Want component of character arcs. K.M. Weiland states within her site that a character's Want is defined as their goal(s). In regards to the monkey faunus, Oliver Orilyus, his goal is to become stronger to face the Grimm, given he has been avoiding them throughout his travels. This goal furthers his search for power and leads him to the training academy called Beacon known for raising Hunters who prevail against Grimm, physical manifestations of darkness. If a character were to have no goal, there won't be...